Fremennik Sea Boots 2 | |
Also known as? | Fremmy Boots 2 |
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Release date | 9 December 2008 (Update unknown) edit |
Members only? | Yes |
Quest item? | No |
Tradeable? | No |
Equipable? | Yes |
Stacks? | No |
High Alchemy | Cannot be alchemised |
Low Alchemy | Cannot be alchemised |
Destroy | Unknown edit |
Store price | Unknown edit |
Examine | Sturdy boots for northern winters. |
Weight | 0 kg |
Fremennik Sea Boots 2 are obtained by completing the medium tasks in the Fremennik Province Diary. It provides the same bonus as a pair of mithril boots. They are obtained by talking to Yrsa in the clothing shop in Rellekka after all of the medium tasks have been completed. It has the following abilities:
- Ability to send items to your bank by talking to Peer the Seer while wearing the boots.
- Allow you to jump from the pier on Miscellania to Etceteria.
- They will help increase your approval rating slightly faster than normal.
- Once per day they will allow you to teleport with the lyre without using up a charge. The boots must be worn or in inventory, and you must right-click and "operate" the boots; if you "play" your lyre rather than operate your boots, you will use a lyre charge even if you're wearing the boots.
- Ability to remotely charge the lyre by operating the boots. All lyre charges must be used up before it will allow a charge to the lyre. A shark in your inventory is also required. It will only give 1 charge. They will give two additional charges than normal in person.(Note:You may use the Ring of charos in order to substitute a bass for a shark even while charging your lyre with the boots.).
Bonuses Hover over image for type |
A player wearing Fremennik Sea Boots 2 A player wearing Fremennik Sea Boots 2 | |||||||||||
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Attack Attack bonus Attack | ||||||||||||
Stab | Slash | Crush | Magic | Ranged | ||||||||
0 | 0 | 0 | -3 | -1 | ||||||||
Defence Defence bonus Defence | ||||||||||||
Stab | Slash | Crush | Magic | Ranged | Summoning | |||||||
+8 | +9 | +10 | 0 | 0 | +8 | |||||||
Other bonuses | ||||||||||||
Strength | Ranged Strength | Prayer | Magic Damage (%) | |||||||||
0 | 0 | 0 | 0% | |||||||||
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